Archive for the 'Musique' Category
Awakening
I composed this musique concrète piece last year for Barry Truax’s Electroacoustic Music 347 course at SFU. I entered it in the JTTP competition for young Canadian composers (but didn’t win anything).
Wear headphones for maximum experience.
http://cec.concordia.ca/jttp/2007/index.html
No commentsRichards on Richards
TMBG wrote a song about every venue on their 2004 tour.
Here’s Richards on Richards.
Malaya Cooks Sessions
Apparently the internets have videos of me playing drums to a relentless cow bell click track.
No commentsWhistling In The Dark
Does anybody I know like They Might Be Giants? They’re playing at The Commodore on September 25th and I must be in attendance.
No commentsTokyo train station soundscape
I was so entertained by the songs that play when trains stop at major stations that I recorded them. All I had to record was my sister’s compact digital camera in video mode, so I captured the video too. Here it is.
This is probably only interesting if you’ve been there recently.
But why settle for a ghetto recording when you can just play it on piano…
1 commentDueling Percussion
Dueling Percussion is another Max/MSP Patch that I created for an electroacoustic music course instructed by Arne Eigenfeldt at SFU. (previously)
The idea is simple. Imagine having two snare drummers facing each other. One plays a bar-long rhythm, then the other responds by playing a similar but slightly embellished rhythm. They trade back and forth, continually attempting to outdo the other. Now imagine that one of the snare drummers is a computer. This MaxMSP patch listens (through a mic) to a rhythm being played, quantizes it, changes it slightly, then plays it back a bar later.
For this to work, though, both the human and the computer have to agree to a tempo, so this patch incorporates a tap-tempo metronome. To start, the human does a count-off by clicking sticks four times. The computer interprets the tempo and starts a metronome.
Download
Setup
- Press reset a few times to make sure everything’s in a known state. Max patches can be weird in this regard.
- Set BOTH noteout objects to use your midi interface
Options
- Set the velocities for the metronome note. There’s one for downbeat and one for the others. They’re located at the bottom of the metronome.
- Set the note numbers for the metronome note and instrument note. I use a click for the metronome and a snare for the instrument.
- Set the minvel for bonk low enough to hear your instrument but high enough to not pick up stray noises. (This may not be easy)
Usage
- Hit reset again, just to be sure
- Click (or tap the mic) 4 times to start the metronome
- When the “listening” lights are on, play a rhythm
- Wait a bar as it plays back a similar rhythm in response
- Try enabling “Quantize” “Subdivide” or “Omit”
Cellular Automata Composition
Cellular Automata is a discreet mathematic model related to fractals. I’ve chosen to use a one-dimensional cellular automata simulator as the basis for a process composition using Max/MSP. This was originally an assignment for an electroacoustic music course instructed by Arne Eigenfeldt at SFU.
Download
Cellular_Automata_Composition.zip
How to use it
- Make sure the midi objects are configured to play through quicktime or another instrument
- Turn on the metro object in the gray panel
- Start the simulation by clicking one of the large checkboxes in the red panel which represent cells
- As the simulation continues, you can continue to interact with it by turning cells on or off manually.
How it works
At every time step, each cell takes on a new value based on the values that it and its two neighbours had at the previous time step. The value is determined by the “celaut” object which I also created. This particular version of celaut uses the standard “Rule 150″ of cellular automata.
Each cell is mapped to a midi note which are divided among three channels. The programs of each of these channels change periodically to a new random value.
More info
More information about the theory of cellular automata is at:
http://en.wikipedia.org/wiki/Cellular_autonoma
Another example of its use in music is at:
http://www-128.ibm.com/developerworks/java/library/j-camusic/

