GLUI 2.35 Framework for Mac OS X

GLUI FrameworkHere is a new framework for version 2.35 of GLUI that you can use in your XCode projects.

A notable improvement since last time is that this one is a universal binary for both 32- and 64-bit. Whee…

Download Framework

The source package below includes the XCode project used to create the framework, as well as an XCode project for the 6 examples.

Download source, XCode project, and examples

To use the framework

  1. Install the framework
  2. Add the framework to your XCode project.
    It’s located in /Library/Frameworks/
  3. #include <GLUI/glui.h> from your source files
5 comments

5 Comments so far

  1. liz January 16th, 2009 10:03 pm

    I cannot get this to work – I have tried every suggestion on the internet that I could find and attempted both cocoa and carbon….

    I am on Tiger – is this framework only for leopard?

    Thanks

  2. macgamer42 May 6th, 2009 8:06 pm

    the build target is a command line tool?… try that instead of carbon or cocoa apps.

    Works great, with a few hanging issues, on intel core 2 duo Xcode 3.1 iPhone DevKit

  3. Susan May 12th, 2009 4:09 am

    I’m trying to compile your source code but am getting this error.

    i686-apple-darwin9-gcc-4.0.1: /Users/susan/Downloads/glui-2.35/glui-2.35-framework_Prefix.pch: No such file or directory

    I get this before I’ve made any changes to your project. Any ideas?

  4. Frozonfreak September 6th, 2009 8:46 am

    Hi
    Is this compiled on 32 or 64 bit. As i get the error during compilation as x86_64 not found pointing to the glui library..

  5. 2D Brain October 7th, 2009 9:32 am

    Thanks it works like a charm !!!!

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